Training


 * You can spend money to increase the base stats of your troops and every time the cost and training time increases.
 * Each training increases the selected stats for a troop using dumbbells.
 * The maximum training level for each troop is not known (infinite?).
 * Training a troop occupies an exercise machine for the whole training durations.
 * Training can be completed immediately by spending coins where more coins are required to instantly complete longer training time.

Stats
There are four stats in each troop representing troop combat rating:
 * Health: The more health a trooper has, the more damage he can withstand.
 * Armor: Armor reduces the amount of damage a trooper takes.
 * Accuracy: Troopers with higher accuracy hit targets and land critical shots more often. The accuracy increases attack damage for non-critical weapon too (as far as tested).
 * Attack: Attack increases weapon damage.

Training Points
You have 6 dumbbells to spent where you can choose among the 4 basic stats. One training point is added to selected stat by clicking '+' icon in training screen. The first point at each stat costs 1 dumbbell, the second two dumbbells and the third costs three. Each training point increases of one stat point for armor, accuracy, and attack, but increases around 2% for health (troop class dependent?).

Recommended Training
Selecting different stats to train on each troop will determine its offence and defence level. Investing in more attack and accuracy will give more offensive power while health and armor for defensive power. Some common training stats and role for each troop class are discussed here. (Anyone found out useful stat can share here, or open new page for strategy discussion?)